[Update: The workshop will run in hybrid mode and accept online presentations.] The Morality Play workshop (first held at FDG/DiGRA 2016) will return to DiGRA…
Morality Play Posts
This paper is part of our ongoing project investigating the effects of morality meters in The Great Fire, a visual novel game containing a number…
Below are the slides for our DiGRA 2022 presentation. The full paper is now available through the DiGRA Digital Library.
Last year I was part of a panel at PAX Aus Online, discussing The Research Behind the Games of Defence. The panel included A/Prof Deane-Peter…
We will be presenting a poster at Games for Change Asia Pacific describing a game we are designing to teach cybersecurity ethics. See the promo…
I will be presenting at NZGDC next week, giving a talk about our research in ethical decision-making in games. This presentation will reprise the Four…
In this blog, we spend a lot of time investigating how to design meaningful ethical choices in games without necessarily asking the question of why.…
Moments of reflection are an important part of ethical play. These times at which players stop and consider what the right thing is to do…
Morality meters (or karma meters) have long been debated as a way of instrumentalising ethics in videos games. In the past, we have argued that…
It is common in game design education to cite Sid Meier’s definition that a game is “a series of interesting decisions” and explain that one…